...my skills cover various subjects related (but not limited to) special education, English language arts, English language support, Italian language, culture, history and beyond, drama, orchestral music, choir, multiple sciences and maths, histories, geography, AP classes, test preparation, culinary arts, psychology, sociology, criminology and justice, technical and scientific writing, political science, communications, etc. I am also fully capable of and interested in crafting plans to help students interested in extracurricular subject and activity preparation and...
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...groups and settings from public schools to private tutoring to summer camps. With the rise of computer science and programming I have firsthand experience on what the future of someone pursuing that field is like and how to prepare and stay motivated in that field. In my time aiding students I saw that motivation and having a goal is the most important part of learning the subject and becoming a better student to help accomplish...
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"Learning is a process measured not by the amount of knowledge we possess, but by our ability to understand and adapt how we teach ourselves."
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...course load and academic goals. Making students' academic pursuits a sustainable lifestyle is my primary goal but I enjoy enriching their understanding of the universe and enabling their critical thinking. My students learn to understand proper time management and how to break down activities. I also like to make sure my students feel comfortable with analysis, editing, note taking, and other methods to give them a competitive edge. The fuel students should use is intrinsic...
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I am passionate about applying my background in literature, technology, and game design to education. I tutor students in SAT/ACT test prep, computer science, computer game design, English literature & composition, mathematics, and English language acquisition (ESL). I excel at teaching students to bridge the gap between abstract, conceptual ideas and concrete practice.
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I'm a self-taught computer programmer and game developer currently in the works of releasing my first major title for sale on the digital marketplace! Proficient in C#, Java, and the Unity3D game engine, I strive to help students reach their highest potential in any computer science or game development related discipline!
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...and Math/Physics minor, I love to learn. I seldom find things interesting enough to stimulate my ADD brain outside of school. But, I also love to enlighten others by sharing knowledge. Through learning, you're able to unlock your potential to do great things. Helping someone push their mind to new heights has always been a gratifying experience for me. Hopefully I can help you to find the beauty in mathematics and science.
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I strive to break down any concept into its most basic parts. Any subject can be understood at a basic level if you think about it the right way, and I will try and give you the means to understand and succeed in a given subject.
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I am a computer science enthusiast and an undergrad at UC Berkeley. I am familiar with Java, Python and C++. I am also knowledgeable with computer science fundamentals such as data structures and algorithms.
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...jobs throughout school and have always been enthusiastic about helping people. I was selected to be in the National Honors Society in high school and we tutored fellow students in math and science. I also had a tutoring job while in Chicago helping elementary students in math and reading. Fortnite Experience: I have been playing since the came originally released so I have watched and practiced strategies as they have developed and have a strong...
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...you become a better Fortnite Player! I have been playing since the game came out and I am a complete expert in this game. I am in the top 2% for wins and eliminations. I play with top players on a daily basis. I have been playing professionally for over 2 years and have won multiple tournaments. I work well with everyone and would love to help. Let's have some fun and get better!
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I believe anyone can do well in school. I believe timelines aren't for everyone, but I believe that progress should be judged as a function of effort, a function whose derivative is always positive :)
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...I had to conquer a long-standing fear of math. I had convinced myself that I "just wasn't a math person" and didn't realize at the time how much math I would need for video game design. Then in college I found that I would need to learn more math than I knew existed. It was intimidating, but I had some friends who were studying to be engineers help me learn that math and similar subjects...
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Receive personally tailored Computer Game Design lessons from exceptional tutors in a one-on-one setting. We help you connect with the best tutor for your particular needs while offering flexible scheduling to fit your busy life.
Winnipeg Computer Game Design Tutoring FAQ
The computer gaming field is a highly competitive one that is constantly in flux. Rapid advancements in technology and programming conventions characterize the current state of game development, and these rapid changes make the process of designing modern computer games even more difficult. Whether you are developing a computer game for class or outside of school, a talented computer science tutor can help at any point in the development process. From game design and implementation to quality control and bug checking, a talented tutor can bring your computer game project and your understanding of the code behind it to new heights.
Varsity Tutors helps students connect with premier computer game design tutoring in all aspects of game development. When you get in touch with our educational directors, you can discuss your aspirations or curriculum, as well as other key details that your potential tutors should be aware of, such as areas you are worried about, your learning style, habits, schedule, and other details. When they connect you with local and worldwide tutors, you can have your pick of the finest game design tutors on the globe. They use this profile, along with interactions and sessions with you, to develop a personalized tutoring plan that organizes and streamlines your study sessions.
You can receive personalized instruction in user input and interface including input from non-traditional devices; GUI programming; mobile platforms; 2D and 3D game development; data structures and algorithms; parallelization; canvas rendering; render threading; shading, textures and lighting; tile-based graphics; game and level design; networking and multiplayer gaming; camera positioning and perspective; project management and documentation; and the efficient management of memory. Each of these are valuable skills that you should be practicing on a regular basis to ensure that you continuously improve. In addition, you can receive valuable feedback that makes sure you develop the proper skills and techniques needed to succeed in creating a video game.
Private tutoring can also optimize your project in other ways, such as creating custom animation and sprites, incorporating music and sound, and utilizing principles from artificial intelligence in your game. Your tutor can readily break these into easily digestible concepts that you can master at a much quicker rate. Especially when designing programs, not knowing how to complete a certain task can take up large amounts of time and prove extremely frustrating. With the help of your tutor, you can work through any issues with a highly qualified instructor, saving a great deal of time in the development process, not to mention avoiding the headaches that accompany an improperly functioning computer project.
A personal tutor understands that you may have a great deal of activity going on in your life. Whether you are focused on academics, career, extracurricular activities, family, or other things, there are many potential roadblocks in your life that your chosen tutor can readily identify. You are able to arrange your schedule around various activities to make sure that you can keep up with tutoring. Further, you are free to request more frequent meetings, personalized learning materials, and many other things. The Varsity Tutors live learning platform allows you to meet with a private tutor either in person or face-to-face online. This gives you the flexibility to meet with your tutor at the time and location of your choice.
Whatever your reason for designing a computer game - for a class, a career, or for fun - an exceptional computer game design tutor can provide you with the assistance you need. Regardless of your level of expertise - an inveterate game designer, a novice programmer, or anywhere in between - your instructor can help you to develop a superb grasp on computer game development. With some help, you can transform any and all of your computer gaming ideas into reality. Call the Varsity Tutors educational directors today for more information on getting connected with the perfect tutor for your needs. They are ready to help.
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Recent Winnipeg Computer Game Design Tutoring Session Notes
We went over the basic Graphics functions today and stopped just before section 2.3. Her assignment between now and Tuesday is to create an original program that uses at least one of each function type: line, box, circle, or ellipse.
We continued with some of the basic review requested per the student's father. Today, I made sure that the student was completely firm in concepts pertaining to conditionals. Likewise, we worked on some basic algorithms using loops. Lastly, I assigned several loop programs (average of a variable number of double inputs, repeated output display, etc.).
The student and I met for the second time to review his homework assignments I'd given him and to work one-on-one to improve his social media profiles. In the course of the session, we finished the updates to his Twitter profile, made changes to his LinkedIn profile, covered questions he had about composing tweets, and discussed his homework going forward. The student is doing his best to soak in all that comes with jumping head first into social media.
On Tuesday with the student we worked on editing her English paper, which is due this Thursday. We just had minor peer edits to make, as it had already been completed. We went over weekend prep work, including making progress on reading Charlotte's Web for her book report, starting to complete the study guide for her first psych test, and making edits to her Social Media class paper.
Today the student and I reviewed input, lists, and namedtuples. We went over practice problems and the code syntax he was struggling with (namedtuples). I gave him a few practice problems for variable defining and list defining.
We covered Polymorphism, base conversion, and computer structure. The most difficult part of the session was trying to explain abstract classes and interfaces, because those are very conceptually confusing concepts, but they seemed to get a basic understanding of them. They seemed to understand the rest of the concepts we discussed, and I will be able to teach them the other concepts more effectively through programming exercises