...content, provided tips for working in Unity, Visual Studio, and C#, and assisted students in one-on-one sessions. I also participated in a Game Design workshop hosted by the Greater Baltimore Urban League, where I assisted in conducting play sessions over Zoom for 11th and 12th-grade students. Games can be challenging to design because so many parts can go into making one. Games Designers can implement art, sound, code, and narratives into a game in numerous...
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I'm an accomplished software engineer that's been in the IT field for about 11 years now. I've studied in a number of college level courses and was a TA and tutor to the student athletes while attending the university.
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...pursuits, especially when they finally get "last puzzle piece" to fall into place. You can appreciate the bigger picture in the grand scheme of things, especially after conquering each detail "one puzzle at a time." As I got further into more advanced courses along with critical coursework, I started to acknowledge the amount of information I could learn, and how vital it was for me to create original, more effective methods towards introducing & teaching...
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...Bachelor's in Computer Science & Digital Audio. I've had experience teaching students in Kindergarten up through college. I love learning all sorts of things I find interesting and believe most others can enjoy doing so as well. Education is so important yet so often gone about inefficiently. Everybody is different; and I want to make it a goal of mine to make the often difficult task of learning new things as friction-less as possible.
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I have been a math teacher in High School and Middle School and enjoy helping students achieve their goals. It is great to have students understand the ability that we all have in our mind.
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I have a multitude of skills & qualities including a positive attitude ,a friendly and confident nature, a desire to work to high standards and above all, take full responsibility for the work I produce .I love to carry on learning ,improving and developing in the role of a tutor. The work-experience I have will enable me to work consistently to a high standard whilst helping my students achieve their goals & objectives.
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I am deeply passionate about the intersection of digital circuits, programming, drawing, and robotics. These diverse interests have shaped my journey and continue to fuel my curiosity and drive for innovation.
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...in a "v" and scream "yes!"... or simply says "yay" in subdued, Monty Python kind-of-way. I have an undergraduate degree in computer graphics and interactive media from Pratt Institute (2003) and a master degree in electronic art from Rensselaer Polytechnic Institute (2015). My favorite subjects to tutor are highschool math, C#, and python for data science. I find comfort in the structured logic of math and programming. It gives me the illusion that our existance...
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...art direction and design forged over two decades of freelancing. Over twenty years of effective mentorship and full-time instruction for a generation of graphic design students. I've spent many years as a graphic designer and design educator through which I've learned the importance of being able to see the world through other people's eyes. I love being on the ground floor of the creative process, helping ideas bloom into innovative solutions. I get a lot...
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...were Advanced English Grammar and Linguistics. There, she was known for her passionate leadership of study sessions for sentence-diagramming, which inspired her laboratory research. An active community member, she was Vice President of the English Honor Society chapter and led the UNG Writers Guild for two years, helping students write and gather valuable feedback from one another, enabling them to better proofread and edit their work for future publications. Many of those writers saw their...
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...in 3D modeling software like Blender, 3ds Max, ZBrush, and Substance Painter, as well as guiding younger children in math and English. I've applied my skills professionally, contributing to the creation of 3D assets for two games. I earned my degree from Toronto Film School, which honed my technical skills and creative problem-solving abilities. My tutoring subjects include 3D modeling, game asset creation, elementary math, and English. I particularly enjoy teaching 3D modeling because it allows...
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...good thing to help others understand something better if they want to and if you have the knowledge to do so. I have always had good grades in all STEM subjects and I personally enjoy studying them, which has allowed me to develop several tricks and methods to increase my learning ability. Out of all topics, what I have a strong inclination toward is Mathematics and coding. These are two things that I have always...
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...stemmed from this process of overcoming obstacles. As I navigated my education, I realized that the tools I gained could help others. What inspires me most about teaching is the opportunity to help others unlock their potential, especially those who may feel overwhelmed by their own challenges. Teaching is more than just sharing knowledgeit's about helping others see what they're capable of. When it comes to children, I've found that they bring a special kind...
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...our universe works. The connection between such simple geometrical ratios and the sophisticated universe is where the beauty of mathematics and physics lies. I have watched lectures on Game Theory; its potential to predict social interactions, mainly in economic and political sciences, and its base in mathematics, suggest the centrality of scientific logic in all aspects of human behaviour. I enjoy the quirky 'Minute Physics' series, and emulated this format when presenting the uses of...
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Full-stack web developer on LAMP stack. 3+ years experience creating single page AJAX apps and websites via RESTful APIs. Strong background in software development; B.S in Computer Science from Binghamton University. Adept at teaching difficult concepts to students; during my time in college I lived and worked abroad in Japan teaching English for nearly 2 years!
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I am a third year Computer Science Engineering major at the University of Florida. I am looking to get my degree soon and work in the field of game development. As an engineering student I have very strong math skills and I look forwards to helping others.
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...also helps you improve your creativity. There are millions of ways to solve a problem, but it is finding the most efficient ways to solve a problem that will set you apart. My tutoring style is based on understanding concepts due to the fact that most languages share similar attributes. Vocabulary is also very important. I have obtained a Bachelors degree in Computer Science from North Carolina A&T State University and now work in the...
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...experiences that spread that philosophy, video games. Games are also just cool, with incredible technology being developed every day for them, and I want to spread that excitement to others. I've worked in children's summer camps previously, helping to share the excitement of a few subjects, including Minecraft, Map Design, and LEGO Robotics. (Automatic Rubik's Cube solver anyone?) I have the most fun with interactive experiences, and always take steps to ensure the learning process...
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...and Scratch. I have found great enrichment in these seemingly daunting areas, and I hope to make them more easily accessible for others. As a founding member of the Ready for College Leadership club (RCL), I mentored high school freshmen and sophomores to help them succeed in high school and prepare for college admissions, while also providing academic aid. The best part of working with students is watching them grow not just as a learner,...
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...games; I also worked substantially designing digital games. I am passionate about tutoring game design from a player-focused design methodology, with an emphasis on the overall player experience over either the mechanics or the narrative. I have found board games to be an excellent first step in learning design, due to the relative ease of early prototypes and iteration, core principles of a successful design project. I am also able to instruct in the use...
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Receive personally tailored Computer Game Design lessons from exceptional tutors in a one-on-one setting. We help you connect with the best tutor for your particular needs while offering flexible scheduling to fit your busy life.
Computer Game Design Tutoring FAQ
The computer gaming field is a highly competitive one that is constantly in flux. Rapid advancements in technology and programming conventions characterize the current state of game development, and these rapid changes make the process of designing modern computer games even more difficult. Whether you are developing a computer game for class or outside of school, a talented computer science tutor can help at any point in the development process. From game design and implementation to quality control and bug checking, a talented tutor can bring your computer game project and your understanding of the code behind it to new heights.
Varsity Tutors helps students connect with premier computer game design tutoring in all aspects of game development. When you get in touch with our educational directors, you can discuss your aspirations or curriculum, as well as other key details that your potential tutors should be aware of, such as areas you are worried about, your learning style, habits, schedule, and other details. When they connect you with local and worldwide tutors, you can have your pick of the finest game design tutors on the globe. They use this profile, along with interactions and sessions with you, to develop a personalized tutoring plan that organizes and streamlines your study sessions.
You can receive personalized instruction in user input and interface including input from non-traditional devices; GUI programming; mobile platforms; 2D and 3D game development; data structures and algorithms; parallelization; canvas rendering; render threading; shading, textures and lighting; tile-based graphics; game and level design; networking and multiplayer gaming; camera positioning and perspective; project management and documentation; and the efficient management of memory. Each of these are valuable skills that you should be practicing on a regular basis to ensure that you continuously improve. In addition, you can receive valuable feedback that makes sure you develop the proper skills and techniques needed to succeed in creating a video game.
Private tutoring can also optimize your project in other ways, such as creating custom animation and sprites, incorporating music and sound, and utilizing principles from artificial intelligence in your game. Your tutor can readily break these into easily digestible concepts that you can master at a much quicker rate. Especially when designing programs, not knowing how to complete a certain task can take up large amounts of time and prove extremely frustrating. With the help of your tutor, you can work through any issues with a highly qualified instructor, saving a great deal of time in the development process, not to mention avoiding the headaches that accompany an improperly functioning computer project.
A personal tutor understands that you may have a great deal of activity going on in your life. Whether you are focused on academics, career, extracurricular activities, family, or other things, there are many potential roadblocks in your life that your chosen tutor can readily identify. You are able to arrange your schedule around various activities to make sure that you can keep up with tutoring. Further, you are free to request more frequent meetings, personalized learning materials, and many other things. The Varsity Tutors live learning platform allows you to meet with a private tutor either in person or face-to-face online. This gives you the flexibility to meet with your tutor at the time and location of your choice.
Whatever your reason for designing a computer game - for a class, a career, or for fun - an exceptional computer game design tutor can provide you with the assistance you need. Regardless of your level of expertise - an inveterate game designer, a novice programmer, or anywhere in between - your instructor can help you to develop a superb grasp on computer game development. With some help, you can transform any and all of your computer gaming ideas into reality. Call the Varsity Tutors educational directors today for more information on getting connected with the perfect tutor for your needs. They are ready to help.
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Recent Computer Game Design Tutoring Session Notes
We went over the basic Graphics functions today and stopped just before section 2.3. Her assignment between now and Tuesday is to create an original program that uses at least one of each function type: line, box, circle, or ellipse.
We continued with some of the basic review requested per the student's father. Today, I made sure that the student was completely firm in concepts pertaining to conditionals. Likewise, we worked on some basic algorithms using loops. Lastly, I assigned several loop programs (average of a variable number of double inputs, repeated output display, etc.).
The student and I met for the second time to review his homework assignments I'd given him and to work one-on-one to improve his social media profiles. In the course of the session, we finished the updates to his Twitter profile, made changes to his LinkedIn profile, covered questions he had about composing tweets, and discussed his homework going forward. The student is doing his best to soak in all that comes with jumping head first into social media.
On Tuesday with the student we worked on editing her English paper, which is due this Thursday. We just had minor peer edits to make, as it had already been completed. We went over weekend prep work, including making progress on reading Charlotte's Web for her book report, starting to complete the study guide for her first psych test, and making edits to her Social Media class paper.
Today the student and I reviewed input, lists, and namedtuples. We went over practice problems and the code syntax he was struggling with (namedtuples). I gave him a few practice problems for variable defining and list defining.
We covered Polymorphism, base conversion, and computer structure. The most difficult part of the session was trying to explain abstract classes and interfaces, because those are very conceptually confusing concepts, but they seemed to get a basic understanding of them. They seemed to understand the rest of the concepts we discussed, and I will be able to teach them the other concepts more effectively through programming exercises