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Anita
About Me
AI have fifteen years working across a myriad of platforms and technologies (XR, AR/VR, AI, tv, cars, mobile devices, and web) blending a deep background in user experience design with innovative technology production. With a strong foundation in new product strategy and production, I bring a multidisciplinary experience to the creation of forward-thinking digital experiences. For the past seven years, I have produced immersive experiences for XR, AR, VR, and metaverse platforms, using AI to create dynamic features and core engines. She has collaborated with both enterprise-level organizations and agile startups to craft award-winning, interactive experiences that push the boundaries of emerging technology. I am also a passionate educator. I have taught game and experience design at both university level and through innovative online mentorship programs. Whether leading academic courses, helping shape emerging curricula, or mentoring students, I am committed to nurturing the next generation of designers and product innovators. I hold dual Master's Degrees in Game Development and Human-Computer Interaction from the University of California (Santa Cruz and Berkeley), and a Bachelor's degree in Cognitive and Neurosciences from the University of Michigan. She was previously a lecturer at San Francisco State University.
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