T Wingate Andrews HighGame Art & Design

Apr 2026 · 2nd Semester

Students will be introduced to techniques used in the game development industry. The focus will include correct principles used for developing games, including mathematical and physical concepts. Emphasis is placed on topics relating to history, ethics, plot development, 2D visual theory, art asset development, game probability, and interactive play technologies. Students will develop 2D physical and virtual games using hands–on experiences and a variety of software.

Grades: 9, 10, 11, 12

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