Advanced Placement Computer Science A focusing on Java programming and object-oriented design.
Java is an object-oriented language, which means it organizes code around objects and classes.
A class is a blueprint for an object. It describes what an object knows (its variables) and what it can do (its methods).
public class Dog {
String name;
int age;
void bark() {
System.out.println("Woof!");
}
}
An object is an actual thing created from a class. You can make many objects from the same class.
Dog myDog = new Dog();
myDog.name = "Buddy";
myDog.age = 4;
myDog.bark();
They allow you to organize code, reuse logic, and create complex programs that mirror real-world things.
A class is like a recipe, and objects are cakes you bake from that recipe!
Defining a class called Car
with variables for make
and model
.
Creating two Student
objects named alice
and bob
from a Student
class.
Classes are blueprints; objects are the things you build from them.