Kinematics is the study of how objects move, focusing on their position, velocity, and acceleration without considering the forces that cause motion.
Kinematic equations relate displacement (\(x\)), initial velocity (\(v_0\)), final velocity (\(v\)), acceleration (\(a\)), and time (\(t\)): \[ x = v_0 t + \frac{1}{2} a t^2 \] \[ v = v_0 + a t \]
Motion graphs (position-time, velocity-time) help visualize how objects move and change over time.
Kinematics is essential in sports analysis, vehicle travel, and even video game design, where predicting paths and speeds is crucial.
\[x = v_0 t + \frac{1}{2} a t^2\]
A car accelerates from rest at a green light, reaching 20 m/s in 10 seconds.
A soccer ball is kicked upward and its height over time is plotted on a graph.
Kinematics explains how objects move, focusing on their motion without forces.