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This deck focuses on Design Success Criteria, giving you a quick way to review the definitions, rules, and examples that matter most for 3rd Grade Science.
Study Design Success Criteria in 3rd Grade Science with focused flashcards that help you recognize the idea, recall the key rule, and apply it in practice-style prompts.
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Which success criterion focuses on safety: "sharp edges allowed" or "no sharp edges"?
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No sharp edges. Safety criteria prevent harm from the design.
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This deck focuses on Design Success Criteria, giving you a quick way to review the definitions, rules, and examples that matter most for 3rd Grade Science.
Work through these flashcards in short sessions. Try to answer each prompt before flipping the card, then revisit any cards you miss until the explanation feels automatic.
Answer: No sharp edges. Safety criteria prevent harm from the design.
Answer: Use only 10 straws. Material limits are constraints; performance goals are criteria.
Answer: Holds 10 books without bending. Specific numbers make it testable, unlike subjective qualities.
Answer: To guide building and provide a way to judge success. Criteria help plan designs and evaluate if they work.
Answer: Use only 5 straws. Constraints limit resources; criteria define success.
Answer: A goal is broad; a success criterion is specific and testable. Goals are general aims; criteria have specific, measurable targets.
Answer: It is observable and testable. Good criteria can be measured through observation or testing.
Answer: The user need or goal described in the problem. Criteria should address the problem's requirements.
Answer: Supports 1 book for 10 seconds. "Strong" is vague; specific weight and time are measurable.
Answer: Stops a marble within 10 cm. Distance measurement is specific; "works well" is vague.
Answer: Uses only 10 straws. Constraints set specific limits; "works well" is too vague.
Answer: Holds 20 pennies. Weight capacity is measurable; appearance is subjective.
Answer: Travels 2 meters in 5 seconds. Specific measurements allow objective testing of success.
Answer: State an exact time requirement, such as "lasts 30 seconds.". Specific time values make testing objective and repeatable.
Answer: It can be achieved with the time, tools, and materials available. Goals must be possible given resources.
Answer: "It holds 10 books". Numbers make it measurable; "nice" is subjective.
Answer: Testable fact. Facts can be tested objectively; opinions cannot be measured.
Answer: A test. Tests provide objective evidence; guesses are unreliable.
Answer: Specific. Success criteria need exact details to be properly tested.
Answer: State an exact load, such as "holds 50 grams.". Weight measurements make strength testable and comparable.
Answer: It is considered successful for that problem. Meeting all criteria means the solution works as intended.
Answer: You can test it and tell if it is met. Measurable means you can observe and verify if it's achieved.
Answer: Test both the same way and score them using the same criteria. Equal testing conditions ensure valid comparison.
Answer: "Keeps water from leaking". Preventing leaks is a performance goal, not a limitation.
Answer: It can be checked with numbers or clear observations. Quantifiable results allow objective evaluation.
Answer: You can test it and record results with observations or numbers. Measurable means you can collect data to verify success.
Answer: Test both the same way and compare results to the criteria. Fair comparison requires identical testing conditions.
Answer: A specific, measurable statement of what the design must do. Criteria must be clear and testable to evaluate design success.
Answer: Moves 1 meter in 5 seconds. Exact measurements can be tested; "fast" is subjective.
Answer: A clear, measurable requirement that shows the design worked. Must be specific enough to test and measure objectively.
Answer: Holds 10 pencils. "Looks nice" is subjective; pencil count can be tested.
Answer: Run a test and compare results to the criterion. Testing provides objective evidence of success.
Answer: Mass is less than 50 g. Specific measurements like "50 g" enable objective testing.
Answer: Hold 1 book. "Hold 1 book" is the measurable goal to achieve.
Answer: Hold 10 pennies without spilling. Specific numbers make criteria measurable and testable.
Answer: It clearly states exactly what the design must do. Precise requirements avoid confusion.
Answer: Measurable requirements. Success criteria must be objective and testable, not subjective.
Answer: A clear, measurable statement of what a successful design must do. Defines what the design needs to achieve to be considered successful.
Answer: Goes 2 meters in 5 seconds. Specific distance and time are measurable; "fast" is vague.
Answer: A constraint limits choices; a criterion describes desired performance. Constraints are restrictions; criteria define success measures.
Answer: They describe exactly what to look for when testing the design. Specific criteria tell you precise measurements to check.
Answer: Safe for hands. "Safe" is subjective; specific descriptions are clearer.
Answer: "No sharp edges". Safety criteria prevent harm to users.
Answer: At least 30 cm tall. Numerical measurements make criteria testable.
Answer: State an exact distance, such as "travels 2 meters.". Precise measurements allow objective testing.
Answer: Holds 2 books for 1 minute. Numbers and time units make performance measurable.
Answer: It can be tried out to see if it meets the requirement. Testing verifies if requirements are met.
Answer: "Holds 2 kg without breaking". Exact weight gives clear, testable target.
Answer: "Works well". "Well" can't be measured objectively.
Answer: Improve the design and test again. Engineering involves iterative improvement.
Answer: To decide if a design meets the problem needs. Criteria help evaluate if the solution solves the problem.
Answer: Rewrite it so it is specific and measurable. Vague criteria must be clarified to enable testing.
Answer: Goal is broad; criterion is specific and testable. Goals are general desires; criteria are measurable benchmarks.
Answer: Holds 20 pennies. Numbers (20 pennies) are measurable; "strong" is vague.
Answer: Include a specific performance measure, such as a number and unit. Numbers and units create measurable, testable criteria.
Answer: It is an opinion and not measurable. "Awesome" is subjective and cannot be objectively tested.
Answer: A limit such as time, materials, size, or cost. Constraints restrict what you can use or do in your design.
Answer: Leaks less than 1 drop in 1 minute. Quantifying leaks allows objective pass/fail testing.
Answer: It clearly states exactly what the design must do. Specific criteria leave no room for interpretation.
Answer: A feature the design must achieve to be successful. Criteria define what the design must accomplish to succeed.
Answer: A clear statement that tells what the design must do to be successful. Success criteria define specific, measurable outcomes for design solutions.
Answer: "Must cost under 5". Cost limit is a restriction, not a goal to achieve.
Answer: The problem needs. Criteria must address the actual problem, not wants.
Answer: Holds 20 coins. The number "20 coins" makes this criterion testable.
Answer: Takes at least 3 s to land. Time measurement is specific; "slowly" is subjective.
Answer: Measurable requirements. Success criteria must be quantifiable, not based on opinions.
Answer: You can check it by doing a fair test and observing results. Testable means you can verify it through experiments.
Answer: To judge whether the solution meets the problem requirements. Criteria help evaluate if designs solve the problem.
Answer: Goal is broad; criterion is a checkable requirement. Goals are general desires; criteria are specific, testable requirements.
Answer: To know how the design will be judged and tested. Criteria guide the design process and evaluation methods.
Answer: Protect an egg from 30 cm. This is the measurable outcome to test, not a constraint.
Answer: "Floats for 10 minutes". Time duration measures performance; color doesn't.
Answer: Stand upright for 60 seconds without falling. Includes what, how long, and failure condition for testing.
Answer: "At least". Sets a minimum standard that can be tested objectively.
Answer: Redesign or improve the design and test again. Failure leads to iteration in the design process.