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Statistics Quiz

Statistics Quiz: Find Expected Value Of A Game

Practice Find Expected Value Of A Game in Statistics with focused quiz questions that help you check what you know, review explanations, and build confidence with test-style prompts.

Question 1 / 19

0 of 19 answered

A simple wager works like this: you pay 1toflipafaircoin.Ifitlandsheads,youreceive1 to flip a fair coin. If it lands heads, you receive 1toflipafaircoin.Ifitlandsheads,youreceive3; if it lands tails, you receive 0.(Netpayoff=winningsminus0. (Net payoff = winnings minus 0.(Netpayoff=winningsminus1.) What is the expected value (long-run average net gain/loss) for the player on one play?

Select an answer to continue

What this quiz covers

This quiz focuses on Find Expected Value Of A Game, giving you a quick way to practice the rules, question types, and explanations that matter most for Statistics.

How to use this quiz

Try each quiz question before looking at the correct answer. Use the explanations to review missed ideas, then come back to similar questions until the pattern feels familiar.

All questions

Question 1

A simple wager works like this: you pay 1toflipafaircoin.Ifitlandsheads,youreceive1 to flip a fair coin. If it lands heads, you receive 1toflipafaircoin.Ifitlandsheads,youreceive3; if it lands tails, you receive 0.(Netpayoff=winningsminus0. (Net payoff = winnings minus 0.(Netpayoff=winningsminus1.) What is the expected value (long-run average net gain/loss) for the player on one play?

  1. \2.00$
  2. \0.50$ (correct answer)
  3. \1.50$
  4. -\0.50$

Explanation: Expected value (EV) for this coin flip wager is the average net payoff over many flips, guiding long-run expectations. Net payoffs are 2forheads(probability1/2)and−2 for heads (probability 1/2) and -2forheads(probability1/2)and−1 for tails (1/2), giving EV = (2)(1/2) + (-1)(1/2) = 0.50. Over repeated plays, you'd expect to gain 0.50perfliponaverage,tyingEVtoprolongedresults.ThispositiveEVmakesthegamefavorablefortheplayer.AcommonmisconceptionisequatingEVtothemedianoutcome,buthereEVispositivewhilehalfthetimeyoulose0.50 per flip on average, tying EV to prolonged results. This positive EV makes the game favorable for the player. A common misconception is equating EV to the median outcome, but here EV is positive while half the time you lose 0.50perfliponaverage,tyingEVtoprolongedresults.ThispositiveEVmakesthegamefavorablefortheplayer.AcommonmisconceptionisequatingEVtothemedianoutcome,buthereEVispositivewhilehalfthetimeyoulose1. This distinction clarifies EV's role in probability.

Question 2

A student pays 3toplayagameonce.Abagcontains5redmarblesand5bluemarbles.Yourandomlydraw1marble.Ifitisred,the<u>player</u>receives3 to play a game once. A bag contains 5 red marbles and 5 blue marbles. You randomly draw 1 marble. If it is red, the <u>player</u> receives 3toplayagameonce.Abagcontains5redmarblesand5bluemarbles.Yourandomlydraw1marble.Ifitisred,the<u>player</u>receives8. If it is blue, the player receives 0.Whatistheexpectedvalue(long−runaveragenetgain/loss)fortheplayerforoneplay,includingthe0. What is the expected value (long-run average net gain/loss) for the player for one play, including the 0.Whatistheexpectedvalue(long−runaveragenetgain/loss)fortheplayerforoneplay,includingthe3 cost?

  1. \1$ (correct answer)
  2. -\4$
  3. -\1$
  4. \4$

Explanation: The expected value (EV) is the long-term average net gain or loss from playing the game repeatedly. The expected payout is (5/10)×8+(5/10)×8 + (5/10)×8+(5/10)×0 = 4.Subtractthe4. Subtract the 4.Subtractthe3 cost: 4−4 - 4−3 = 1.Overmanyplays,theplayeraverages1. Over many plays, the player averages 1.Overmanyplays,theplayeraverages1 gain per game. In long-run terms, 100 plays might net about 100profit.Acommonmisconceptionisnotaccountingforthecost,leadingtoanEVof100 profit. A common misconception is not accounting for the cost, leading to an EV of 100profit.Acommonmisconceptionisnotaccountingforthecost,leadingtoanEVof4 instead of 1.Additionally,peopleoftenmistakeEVforthemostlikelysingleoutcome,buthereboth1. Additionally, people often mistake EV for the most likely single outcome, but here both 1.Additionally,peopleoftenmistakeEVforthemostlikelysingleoutcome,buthereboth8 and 0areequallylikely,not0 are equally likely, not 0areequallylikely,not1.

Question 3

A student buys a lottery-style ticket for 3.The<u>player</u>outcomesare:win3. The <u>player</u> outcomes are: win 3.The<u>player</u>outcomesare:win9 with probability 16\tfrac{1}{6}61​, win 3withprobability3 with probability 3withprobability\tfrac{1}{3},andwin, and win ,andwin0 with probability 12\tfrac{1}{2}21​. What is the expected value (long-run average net gain/loss) of one ticket, including the $3 cost?

  1. \3.50$
  2. -\3.50$
  3. -\0.50$ (correct answer)
  4. \0.50$

Explanation: Expected value (EV) measures the long-run average net gain or loss per ticket over many purchases. Expected payout: (1/6)×9+(1/3)×9 + (1/3)×9+(1/3)×3 + (1/2)×0=0 = 0=2.50. Net EV: 2.50−2.50 - 2.50−3 = -0.50.Thisimpliesanaveragelossof0.50. This implies an average loss of 0.50.Thisimpliesanaveragelossof0.50 per ticket in the long term. Over 200 tickets, you'd expect to lose about 100.Amisconceptionisomittingthecost,leadingto100. A misconception is omitting the cost, leading to 100.Amisconceptionisomittingthecost,leadingto2.50 as EV. Another is confusing EV with the most probable outcome, which is 0,not−0, not -0,not−0.50.

Question 4

A teacher runs a simple wager game. A student pays 2torollafairsix−sideddieonce.Iftherollisa6,the<u>player</u>wins2 to roll a fair six-sided die once. If the roll is a 6, the <u>player</u> wins 2torollafairsix−sideddieonce.Iftherollisa6,the<u>player</u>wins10. Otherwise, the player wins 0.Whatistheexpectedvalue(long−runaveragenetgain/loss)fortheplayerforoneplay,includingthe0. What is the expected value (long-run average net gain/loss) for the player for one play, including the 0.Whatistheexpectedvalue(long−runaveragenetgain/loss)fortheplayerforoneplay,includingthe2 cost?

  1. -\\tfrac{1}{3}$ (correct answer)
  2. -\\tfrac{5}{3}$
  3. \\tfrac{5}{3}$
  4. \\tfrac{1}{3}$

Explanation: Expected value (EV) indicates the average net gain or loss in the long run over many plays. Expected payout: (1/6)×10+(5/6)×10 + (5/6)×10+(5/6)×0 = 10/6≈10/6 ≈ 10/6≈1.67. Net EV: 1.67−1.67 - 1.67−2 = -1/3≈−1/3 ≈ -1/3≈−0.33. This means a long-term average loss of about 0.33perroll.Forexample,over300rolls,you′dexpecttolosearound0.33 per roll. For example, over 300 rolls, you'd expect to lose around 0.33perroll.Forexample,over300rolls,you′dexpecttolosearound100. One misconception is ignoring the cost, yielding an EV of 1.67instead.AnotherisbelievingEVmeansyou′lllose1.67 instead. Another is believing EV means you'll lose 1.67instead.AnotherisbelievingEVmeansyou′lllose0.33 every time, but actual outcomes are 10or10 or 10or0, with EV as the average.

Question 5

In a classroom wager, you pay 3todrawonemarblefromabagof10marbles.Ifyoudrawaredmarble(4marbles),youreceive3 to draw one marble from a bag of 10 marbles. If you draw a red marble (4 marbles), you receive 3todrawonemarblefromabagof10marbles.Ifyoudrawaredmarble(4marbles),youreceive7. If you draw a blue marble (6 marbles), you receive $0. From the player's perspective, what is the expected value (long-run average net gain/loss) of one draw?​

  1. \4.00$
  2. -\1.60$
  3. -\0.20$ (correct answer)
  4. \1.60$

Explanation: The expected value (EV) for this marble draw measures the average net payoff over many repeated plays. Net payoffs are 4forred(probability4/10)and−4 for red (probability 4/10) and -4forred(probability4/10)and−3 for blue (probability 6/10), resulting in EV = (4)(4/10) + (-3)(6/10) = -0.20. In the long run, you'd anticipate losing 0.20perdrawonaverage,linkingEVtooveralltrendsratherthansingleresults.ThisnegativeEVindicatesthegamebenefitsthehouseovertime.Acommonmisconceptionisaveragingpayoffswithoutprobabilities,suchassimplyaveraging0.20 per draw on average, linking EV to overall trends rather than single results. This negative EV indicates the game benefits the house over time. A common misconception is averaging payoffs without probabilities, such as simply averaging 0.20perdrawonaverage,linkingEVtooveralltrendsratherthansingleresults.ThisnegativeEVindicatesthegamebenefitsthehouseovertime.Acommonmisconceptionisaveragingpayoffswithoutprobabilities,suchassimplyaveraging7 and $0, ignoring costs and chances. Grasping EV correctly reveals the game's inherent bias.

Question 6

A simple wager: you pay 2</u>toplay.Withprobability2</u> to play. With probability 2</u>toplay.Withprobability\tfrac{1}{5}youreceiveyou receiveyoureceive9; with probability 45\tfrac{4}{5}54​ you receive $1. From the player's perspective, what is the expected value (long-run average net gain/loss) of 1 play?

  1. $1.40
  2. $-0.60
  3. $-1.40
  4. $0.60 (correct answer)

Explanation: Expected value in this wager is the average net gain or loss per play over the long run. Net gains are 7(probability1/5)and−7 (probability 1/5) and -7(probability1/5)and−1 (probability 4/5) after subtracting 2cost,giving(1/5)×7+(4/5)×(−1)=0.60.Thispositivevaluemeansanexpectedgainof60centsperplayinthelongterm,beneficialfortheplayer.Itconnectstorepeatedplaysbyaveragingoutcomestoshowoveralltrend.Acommonmisconceptionisnotsubtractingtheplaycost,resultinginexpectedreceiptof2 cost, giving (1/5)×7 + (4/5)×(-1) = 0.60. This positive value means an expected gain of 60 cents per play in the long term, beneficial for the player. It connects to repeated plays by averaging outcomes to show overall trend. A common misconception is not subtracting the play cost, resulting in expected receipt of 2cost,giving(1/5)×7+(4/5)×(−1)=0.60.Thispositivevaluemeansanexpectedgainof60centsperplayinthelongterm,beneficialfortheplayer.Itconnectstorepeatedplaysbyaveragingoutcomestoshowoveralltrend.Acommonmisconceptionisnotsubtractingtheplaycost,resultinginexpectedreceiptof2.60, which exaggerates the positivity. This concept is key for assessing game fairness.

Question 7

A school club sells a lottery-style ticket for 2</u>.Exactlyoneofthefollowingoutcomeshappenswhenyoubuy1ticket:withprobability2</u>. Exactly one of the following outcomes happens when you buy 1 ticket: with probability 2</u>.Exactlyoneofthefollowingoutcomeshappenswhenyoubuy1ticket:withprobability0.10youwinyou winyouwin10; with probability 0.200.200.20 you win 3;withprobability3; with probability 3;withprobability0.70youwinyou winyouwin0. From the player's perspective, what is the expected value (long-run average net gain/loss) of buying 1 ticket?

  1. $0.00
  2. $-0.40 (correct answer)
  3. $-1.60
  4. $1.60

Explanation: The expected value in a game like this lottery represents the long-run average net gain or loss per ticket if you were to buy many tickets over time. To compute it, calculate the net gain for each outcome by subtracting the 2costfromtheprize,thenmultiplybytherespectiveprobabilitiesandsumthemup.Here,thenetgainsare2 cost from the prize, then multiply by the respective probabilities and sum them up. Here, the net gains are 2costfromtheprize,thenmultiplybytherespectiveprobabilitiesandsumthemup.Here,thenetgainsare8 (probability 0.10), 1(probability0.20),and−1 (probability 0.20), and -1(probability0.20),and−2 (probability 0.70), yielding an expected value of 0.10×8 + 0.20×1 + 0.70×(-2) = -0.40. This negative value indicates that, on average, you lose 40 cents per ticket in the long run, making the game unfavorable for the player. A common misconception is forgetting to subtract the ticket cost from each prize, which would incorrectly give an expected prize of $1.60 instead of the net expected value. Recognizing this distinction helps players understand the true financial implications of participating in such games.

Question 8

A simple wager: you pay 1</u>toplay.Withprobability1</u> to play. With probability 1</u>toplay.Withprobability0.40youreceiveyou receiveyoureceive4; with probability 0.600.600.60 you receive $0. From the player's perspective, what is the expected value (long-run average net gain/loss) of 1 play?

  1. $0.60 (correct answer)
  2. $-0.60
  3. $-1.60
  4. $1.60

Explanation: The expected value for this wager reflects the average net outcome per play in the long run. Find net gains by subtracting the 1costfromreceipts:1 cost from receipts: 1costfromreceipts:3 (probability 0.40) and -1(probability0.60),thencompute0.40×3+0.60×(−1)=0.60.ThispositiveEVsuggestsalong−termgainof60centsperplay,favoringtheplayer.Itconnectstolong−runoutcomesbyaveragingresultsovermanywagers,showingoverallprofitability.Acommonmisconceptionisoverlookingthecostdeduction,givinganexpectedreceiptof1 (probability 0.60), then compute 0.40×3 + 0.60×(-1) = 0.60. This positive EV suggests a long-term gain of 60 cents per play, favoring the player. It connects to long-run outcomes by averaging results over many wagers, showing overall profitability. A common misconception is overlooking the cost deduction, giving an expected receipt of 1(probability0.60),thencompute0.40×3+0.60×(−1)=0.60.ThispositiveEVsuggestsalong−termgainof60centsperplay,favoringtheplayer.Itconnectstolong−runoutcomesbyaveragingresultsovermanywagers,showingoverallprofitability.Acommonmisconceptionisoverlookingthecostdeduction,givinganexpectedreceiptof1.60, which overstates the benefit. Appreciating this helps evaluate if a game offers a genuine advantage.

Question 9

A prize wheel costs 1</u>perspin.Outcomes:win1</u> per spin. Outcomes: win 1</u>perspin.Outcomes:win7 with probability 110\tfrac{1}{10}101​, win 1withprobability1 with probability 1withprobability\tfrac{3}{10},win, win ,win0 with probability 610\tfrac{6}{10}106​. From the player's perspective, what is the expected value (long-run average net gain/loss) of 1 spin?

  1. $-0.40
  2. $-1.00
  3. $0.00 (correct answer)
  4. $0.40

Explanation: For this prize wheel, expected value is the long-run average net gain or loss per spin. Calculate net gains by subtracting 1cost:1 cost: 1cost:6 (1/10), 0(3/10),−0 (3/10), -0(3/10),−1 (6/10), resulting in (1/10)×6 + (3/10)×0 + (6/10)×(-1) = 0.00. Zero EV indicates a fair game with no long-term advantage or disadvantage. It relates to long-run outcomes as the average settles near zero over many spins. A common misconception is ignoring cost in nets, leading to expected prize of $1.00, mistakenly implying profit. Understanding this prevents overoptimism in game evaluations.

Question 10

A prize wheel costs 3tospinonce.Thewheelhas8equalsections:1sectionpays3 to spin once. The wheel has 8 equal sections: 1 section pays 3tospinonce.Thewheelhas8equalsections:1sectionpays9, 2 sections pay 5,and5sectionspay5, and 5 sections pay 5,and5sectionspay0. From the player’s perspective, what is the expected value (long-run average net gain/loss) of 1 spin?

  1. $0.75
  2. $1.50
  3. $-1.50
  4. $-0.75 (correct answer)

Explanation: The expected value represents the average net gain or loss per spin if you played many times. Since the player pays 3tospin,wemustsubtractthiscostfromanywinningstofindnetgains.With8equalsections,theprobabilityoflandingonthe3 to spin, we must subtract this cost from any winnings to find net gains. With 8 equal sections, the probability of landing on the 3tospin,wemustsubtractthiscostfromanywinningstofindnetgains.With8equalsections,theprobabilityoflandingonthe9 section is 1/81/81/8 (net gain of 6),theprobabilityoflandingona6), the probability of landing on a 6),theprobabilityoflandingona5 section is 2/82/82/8 (net gain of 2),andtheprobabilityoflandingona2), and the probability of landing on a 2),andtheprobabilityoflandingona0 section is 5/85/85/8 (net loss of 3).Theexpectedvalueis3). The expected value is 3).Theexpectedvalueis(\frac{1}{8} \times 6) + (\frac{2}{8} \times 2) + (\frac{5}{8} \times (-3)) = 0.75 + 0.50 - 1.875 = -0.75$. This negative expected value indicates that players will lose an average of 75 cents per spin in the long run. Students often mistakenly calculate the expected winnings without accounting for the cost to play.

Question 11

A school club sells a lottery-style ticket for 2.Oneticketisdrawnatrandomfromaboxcontaining20tickets:1ticketpays2. One ticket is drawn at random from a box containing 20 tickets: 1 ticket pays 2.Oneticketisdrawnatrandomfromaboxcontaining20tickets:1ticketpays10, 3 tickets pay 4,andtheother16ticketspay4, and the other 16 tickets pay 4,andtheother16ticketspay0. From the player’s perspective, what is the expected value (long-run average net gain/loss) of buying 1 ticket?

  1. $0.00
  2. $-0.90 (correct answer)
  3. $-1.10
  4. $1.10

Explanation: To find the expected value from the player's perspective, we calculate the average net gain/loss by considering all possible outcomes and their probabilities. The player pays 2toplayandhasa2 to play and has a 2toplayandhasa1/20chanceofwinningchance of winningchanceofwinning10 (net gain of 8),a8), a 8),a3/20chanceofwinningchance of winningchanceofwinning4 (net gain of 2),anda2), and a 2),anda16/20chanceofwinningchance of winningchanceofwinning0 (net loss of $2). The expected value is 120×8+320×2+1620×(−2)=0.40+0.30−1.60=−0.90\frac{1}{20} \times 8 + \frac{3}{20} \times 2 + \frac{16}{20} \times (-2) = 0.40 + 0.30 - 1.60 = -0.90201​×8+203​×2+2016​×(−2)=0.40+0.30−1.60=−0.90. This negative expected value means that over many plays, a player would lose an average of 90 cents per ticket. A common misconception is forgetting to subtract the cost of playing when calculating net gains, which would incorrectly give a positive expected value.

Question 12

A school booth runs a simple wager: you pay 5toplay.Withprobability5 to play. With probability 5toplay.Withprobability0.10youwinyou winyouwin20; with probability 0.900.900.90 you win $0. From the player’s perspective, what is the expected value (long-run average net gain/loss) of 1 play?

  1. $-3.00 (correct answer)
  2. $-5.00
  3. $3.00
  4. $15.00

Explanation: The expected value tells us the average net gain or loss per play over many repetitions. Since the player pays 5toplay,wemustsubtractthisfromanywinningstofindthenetresult.Withprobability0.10,theplayerwins5 to play, we must subtract this from any winnings to find the net result. With probability 0.10, the player wins 5toplay,wemustsubtractthisfromanywinningstofindthenetresult.Withprobability0.10,theplayerwins20 (net gain of 15),andwithprobability0.90,theplayerwins15), and with probability 0.90, the player wins 15),andwithprobability0.90,theplayerwins0 (net loss of 5).Theexpectedvalueis:0.10×(5). The expected value is: 0.10×(5).Theexpectedvalueis:0.10×(20-5)+0.90×(5) + 0.90×(5)+0.90×(0-5)=0.10×5) = 0.10×5)=0.10×15 + 0.90×(-5)=5) = 5)=1.50 - 4.50=−4.50 = -4.50=−3.00. This negative expected value means that on average, players lose 3perplayinthelongrun.Acommonmisconceptioniscalculatingonlytheexpectedwinnings(3 per play in the long run. A common misconception is calculating only the expected winnings (3perplayinthelongrun.Acommonmisconceptioniscalculatingonlytheexpectedwinnings(2) without accounting for the cost to play, which would miss the fact that this is a losing game.

Question 13

A student plays a simple wager: pay 2toplay.Withprobability2 to play. With probability 2toplay.Withprobability\tfrac{1}{4}youwinyou winyouwin10; with probability 34\tfrac{3}{4}43​ you win $0. From the player’s perspective, what is the expected value (long-run average net gain/loss) of 1 play?

  1. $-0.50
  2. $-2.50
  3. $2.50
  4. $0.50 (correct answer)

Explanation: The expected value tells us the average net gain or loss per play if this game is repeated many times. The player pays 2toplayandhasa1/4probabilityofwinning2 to play and has a 1/4 probability of winning 2toplayandhasa1/4probabilityofwinning10 (net gain of 8)anda3/4probabilityofwinning8) and a 3/4 probability of winning 8)anda3/4probabilityofwinning0 (net loss of 2).Theexpectedvalueis:(1/4)×(2). The expected value is: (1/4)×(2).Theexpectedvalueis:(1/4)×(10-2)+(3/4)×(2) + (3/4)×(2)+(3/4)×(0-2)=(1/4)×2) = (1/4)×2)=(1/4)×8 + (3/4)×(-2)=2) = 2)=2.00 - 1.50=1.50 = 1.50=0.50. This positive expected value means that on average, a player gains 50 cents per play in the long run. Students often mistakenly calculate the expected winnings ($2.50) instead of the expected net gain, forgetting to subtract the cost of playing from all outcomes.

Question 14

In a classroom wager, you pay 3todrawonemarblefromabagof10marbles.Ifyoudrawaredmarble(4marbles),youreceive3 to draw one marble from a bag of 10 marbles. If you draw a red marble (4 marbles), you receive 3todrawonemarblefromabagof10marbles.Ifyoudrawaredmarble(4marbles),youreceive7. If you draw a blue marble (6 marbles), you receive $0. From the player's perspective, what is the expected value (long-run average net gain/loss) of one draw?

  1. \4.00$
  2. -\0.20$ (correct answer)
  3. \1.60$
  4. -\1.60$

Explanation: The expected value (EV) for this marble draw measures the average net payoff over many repeated plays. Net payoffs are 4forred(probability4/10)and−4 for red (probability 4/10) and -4forred(probability4/10)and−3 for blue (probability 6/10), resulting in EV = (4)(4/10) + (-3)(6/10) = -0.20. In the long run, you'd anticipate losing 0.20perdrawonaverage,linkingEVtooveralltrendsratherthansingleresults.ThisnegativeEVindicatesthegamebenefitsthehouseovertime.Acommonmisconceptionisaveragingpayoffswithoutprobabilities,suchassimplyaveraging0.20 per draw on average, linking EV to overall trends rather than single results. This negative EV indicates the game benefits the house over time. A common misconception is averaging payoffs without probabilities, such as simply averaging 0.20perdrawonaverage,linkingEVtooveralltrendsratherthansingleresults.ThisnegativeEVindicatesthegamebenefitsthehouseovertime.Acommonmisconceptionisaveragingpayoffswithoutprobabilities,suchassimplyaveraging7 and $0, ignoring costs and chances. Grasping EV correctly reveals the game's inherent bias.

Question 15

A prize wheel costs 1tospin.Thewheelhas6equalsections:1sectionpays1 to spin. The wheel has 6 equal sections: 1 section pays 1tospin.Thewheelhas6equalsections:1sectionpays7, 2 sections pay 2,and3sectionspay2, and 3 sections pay 2,and3sectionspay0. From the player’s perspective, what is the expected value (long-run average net gain/loss) of 1 spin?

  1. $1.83
  2. $0.83 (correct answer)
  3. $-1.83
  4. $-0.83

Explanation: Expected value represents the average net gain or loss per spin if you played this wheel many times. The player pays 1tospinandhasa1/6chanceofwinning1 to spin and has a 1/6 chance of winning 1tospinandhasa1/6chanceofwinning7 (net gain of 6),a2/6chanceofwinning6), a 2/6 chance of winning 6),a2/6chanceofwinning2 (net gain of 1),anda3/6chanceofwinning1), and a 3/6 chance of winning 1),anda3/6chanceofwinning0 (net loss of $1). The expected value calculation is: (1/6)×6+(2/6)×1+(3/6)×(−1)=1.00+0.33−0.50=0.83(1/6) \times 6 + (2/6) \times 1 + (3/6) \times (-1) = 1.00 + 0.33 - 0.50 = 0.83(1/6)×6+(2/6)×1+(3/6)×(−1)=1.00+0.33−0.50=0.83. This positive expected value of 83 cents means that over many spins, a player would gain an average of 83 cents per spin. A common error students make is forgetting to account for the cost of playing when determining net gains and losses from each outcome.

Question 16

A student pays 2todrawonecardfromasmalldeckof10cards:3cardssay“Win2 to draw one card from a small deck of 10 cards: 3 cards say “Win 2todrawonecardfromasmalldeckof10cards:3cardssay“Win4,” 2 cards say “Win 1,”and5cardssay“Win1,” and 5 cards say “Win 1,”and5cardssay“Win0.” These are the only outcomes. What is the expected value (long-run average net gain/loss) for the player for one draw, including the $2 cost?

  1. -\1.40$
  2. \1.40$
  3. \0.60$
  4. -\0.60$ (correct answer)

Explanation: Expected value (EV) is the long-term average net gain or loss per draw over repeated plays. Expected payout: (3/10) \times \4 + (2/10) \times $1 + (5/10) \times $0 = $1.40.NetEV:. Net EV: .NetEV:\1.40 - $2 = -$0.60.Thisindicatesanaveragelossof. This indicates an average loss of .Thisindicatesanaveragelossof0.60 per draw in the long run. Over 100 draws, you'd expect to lose about 60.Onemisconceptionisnotsubtractingthecost,resultingin60. One misconception is not subtracting the cost, resulting in 60.Onemisconceptionisnotsubtractingthecost,resultingin1.40 as EV. Another is mistaking EV for the median outcome, which here is 0,not−0, not -0,not−0.60.

Question 17

A student makes a simple wager: pay 4toplay.Withprobability4 to play. With probability 4toplay.Withprobability0.30youwinyou winyouwin12; otherwise you win $0. From the player’s perspective, what is the expected value (long-run average net gain/loss) of 1 play?

  1. $0.40
  2. $8.00
  3. $-4.00
  4. $-0.40 (correct answer)

Explanation: Expected value tells us the average net gain or loss per play over many repetitions of the game. The player pays 4toplayandhasa0.30probabilityofwinning4 to play and has a 0.30 probability of winning 4toplayandhasa0.30probabilityofwinning12 (net gain of 8)anda0.70probabilityofwinning8) and a 0.70 probability of winning 8)anda0.70probabilityofwinning0 (net loss of 4).Theexpectedvaluecalculationis:EV=0.30×(4). The expected value calculation is: EV = 0.30×(4).Theexpectedvaluecalculationis:EV=0.30×(12-4)+0.70×(4) + 0.70×(4)+0.70×(0-4)=0.30×4) = 0.30×4)=0.30×8 + 0.70×(-4)=4) = 4)=2.40 - 2.80=−2.80 = -2.80=−0.40. This negative expected value means that on average, a player loses 40 cents per play in the long run. A common error is calculating expected winnings ($3.60) instead of expected net gain/loss, which requires subtracting the cost to play from all outcomes.

Question 18

A simple wager works like this: you pay 3</u>toplay.Withprobability3</u> to play. With probability 3</u>toplay.Withprobability0.25youreceiveyou receiveyoureceive12; with probability 0.750.750.75 you receive $0. From the player's perspective, what is the expected value (long-run average net gain/loss) of 1 play?

  1. $-0.75
  2. $-3.00
  3. $0.00 (correct answer)
  4. $3.00

Explanation: The expected value of this wager is the long-run average net gain or loss per play over numerous trials. Compute it by subtracting the 3costfromeachpossiblereceipttogetnetoutcomes,thenmultiplyingbyprobabilitiesandadding.Netgainsare3 cost from each possible receipt to get net outcomes, then multiplying by probabilities and adding. Net gains are 3costfromeachpossiblereceipttogetnetoutcomes,thenmultiplyingbyprobabilitiesandadding.Netgainsare9 (probability 0.25) and -3(probability0.75),giving0.25×9+0.75×(−3)=0.ThiszeroEVmeans,onaverage,youneithergainnorlosemoneyinthelongrun,makingitafairgame.Acommonmisconceptioniscalculatingonlytheexpectedreceiptwithoutsubtractingthecost,yielding3 (probability 0.75), giving 0.25×9 + 0.75×(-3) = 0. This zero EV means, on average, you neither gain nor lose money in the long run, making it a fair game. A common misconception is calculating only the expected receipt without subtracting the cost, yielding 3(probability0.75),giving0.25×9+0.75×(−3)=0.ThiszeroEVmeans,onaverage,youneithergainnorlosemoneyinthelongrun,makingitafairgame.Acommonmisconceptioniscalculatingonlytheexpectedreceiptwithoutsubtractingthecost,yielding3.00, which doesn't represent the true net perspective. This understanding of EV helps distinguish fair games from those tilted against the player.

Question 19

A simple wager game works like this: the player pays 1toflipafaircoin.Ifitlandsheads,theplayerreceives1 to flip a fair coin. If it lands heads, the player receives 1toflipafaircoin.Ifitlandsheads,theplayerreceives3. If it lands tails, the player receives 0.Whatistheexpectedvalue(long−runaveragenetgain/loss)foroneplay,includingthe0. What is the expected value (long-run average net gain/loss) for one play, including the 0.Whatistheexpectedvalue(long−runaveragenetgain/loss)foroneplay,includingthe1 cost?

  1. -\1.50$
  2. -\0.50$
  3. \1.50$
  4. \0.50$ (correct answer)

Explanation: The expected value (EV) represents the average net gain or loss if the coin flip is repeated many times. Expected payout: (1/2) \times \3 + (1/2) \times $0 = $1.50 .NetEV:. Net EV: .NetEV: $1.50 - $1 = $0.50 .Inthelongrun,thismeansgaining. In the long run, this means gaining .Inthelongrun,thismeansgaining0.50 per flip on average. For 1,000 flips, expect about 500profit.AcommonmisconceptionisthinkingEViszerosinceoutcomesaresymmetric,ignoringtheunequalpayouts.AnotherisbelievingEVpredictsasingleflip′sresult,buteachflipyieldseither500 profit. A common misconception is thinking EV is zero since outcomes are symmetric, ignoring the unequal payouts. Another is believing EV predicts a single flip's result, but each flip yields either 500profit.AcommonmisconceptionisthinkingEViszerosinceoutcomesaresymmetric,ignoringtheunequalpayouts.AnotherisbelievingEVpredictsasingleflip′sresult,buteachflipyieldseither3 or 0,with0, with 0,with0.50 as the average.