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  1. 1st Grade Science
  2. Gathering Problem Information — Make observations and gather information about the situation.

1ST GRADE SCIENCE • K-2.ENGINEERING DESIGN

Gathering Problem Information — Make observations and gather information about the situation.

Learn how to look closely, ask questions, and find clues to solve problems like a real engineer!

SECTION 1

Why Do People Gather Information?

People have always needed to solve problems. Long, long ago, people looked closely at the world around them to figure things out. They watched animals, plants, and the sky. They used their eyes, ears, and hands to learn about things. This is called gathering information!

Long Ago
Early Builders
People looked at rivers and rocks to decide where to build homes. They gathered information about the land.
1400s
Leonardo da Vinci
A famous inventor drew pictures of birds to learn how they fly. He watched and took notes!
1900s
The Wright Brothers
Two brothers watched birds and tested wind before building the first airplane. They gathered lots of clues!
Today
Engineers Everywhere
Engineers today still start by looking, asking questions, and gathering information before they build anything.

So here is a big question: How do we find out what we need to know before we can solve a problem? Let's find out together!

SECTION 2

What Does It Mean to Gather Information?

When you gather information, you use your senses and your brain to learn about a problem. You look, listen, touch, and think. You also ask questions! Here are the most important ideas.

1

Use Your Senses

Look with your eyes. Listen with your ears. Touch with your hands. Your senses help you notice things.
2

Make Observations

An observation is something you notice. Like: "The cup has a crack in it."
3

Ask Questions

Ask "What happened?" and "Why?" Questions help you understand the problem better.
4

Talk to Others

Other people might know things you don't! Ask friends, teachers, or family for help.
5

Write or Draw What You Find

Draw pictures or write words about what you see. This helps you remember your information.
✦ KEY TAKEAWAY
Gathering information is like being a detective! Before a detective can solve a mystery, they have to look for clues. Engineers are like detectives too. They look for clues about a problem before they try to fix it.
SECTION 3

How Do We Gather Information? A Picture Guide

5 Ways to Gather Information👀LOOKUse your eyesto see details.👂LISTENUse your earsto hear sounds.🤚TOUCHUse your handsto feel things.❓ASKAsk questionsto learn more.Then write or draw what you find!📝 NotesThe bridge is wobbly.It tips to one side.The blocks are uneven.It needs to hold a toy car.🎨 Drawingwobbly bridgeshorttall
This picture shows the 5 ways you can gather information: look, listen, touch, ask, and then write or draw what you find!

Look at the picture above. You can see the five ways to gather information at the top. At the bottom, you see a notes page and a drawing page. When you find clues about a problem, you can write them in words or draw a picture. Both ways help you remember what you learned!

SECTION 4

Steps for Gathering Information

Engineers follow steps when they gather information. You can follow these steps too! Think of it like a path you walk down. Each step helps you learn more about the problem.

The Information-Gathering Path

  1. Step 1: Stop and look. Before you do anything, look carefully at the problem. What do you see?
  2. Step 2: Use your senses. What do you hear? What does it feel like? Is it heavy or light? Smooth or rough?
  3. Step 3: Ask questions. What is wrong? What needs to be fixed? Who will use it? Questions help you understand.
  4. Step 4: Talk to people. Ask a friend, a teacher, or a family member. They might have good ideas!
  5. Step 5: Record what you find. Draw a picture or write words. Keep your clues so you can use them later.
💡 Remember!
You do NOT start building right away. First, you gather information. Then you think. Then you plan. Good engineers always look before they build!
SECTION 5

What Kinds of Observations Can You Make?

When you look at a problem, there are many things you can notice. Let's learn about different kinds of observations. An observation is something you notice using your senses.

Types of ObservationsWhat can you notice about a problem?👁️ What It Looks Like• Color• Shape• Size (big or small)• Broken parts• Missing pieces🤚 What It Feels Like• Smooth or rough• Heavy or light• Hard or soft• Wet or dry• Hot or cold👂 What It Sounds Like• Loud or quiet• Squeaky• Rattling• Clicking• No sound at all❓ Questions You Can Ask"What is the problem?""What happened before?""Who needs this to work?""What materials do we have?""What should it do when it's fixed?""Has anyone tried to fix it before?"
This chart shows three types of observations you can make: what it looks like, what it feels like, and what it sounds like. The green box at the bottom shows helpful questions you can ask.

Look at the chart above. There are three big groups of observations. You can notice what something looks like, what it feels like, and what it sounds like. The green box shows great questions you can ask. Try to use all of these when you have a problem to solve!

SECTION 6

Let's Try It! A Worked Example

Let's pretend you have a problem to solve. Your class pet hamster's water bottle keeps falling off the cage. The hamster can't get water! Let's gather information about this problem step by step.

Problem: The Hamster's Water Bottle Keeps Falling

Step 1 — Stop and Look

You look at the cage. The water bottle is on the floor. The clip that holds it is bent. The cage wires are thin.
Observation: The clip is bent and the wires are thin.

Step 2 — Use Your Senses

You pick up the clip. It feels loose and wobbly. The bottle feels heavy when it's full of water. It doesn't make a clicking sound when you put it on — it just slides.
Observation: The clip is loose and the full bottle is heavy.

Step 3 — Ask Questions

You ask: How often does it fall? (Every day!) Does it fall when it's full or empty? (When it's full.) Is the clip old? (Yes, we've had it a long time.)
Information: It falls when full. The clip is old and worn out.

Step 4 — Talk to People

You ask your teacher. She says the old clip came with the cage. You ask a friend who has a hamster. He says his bottle has a stronger clip made of metal.
Information: A stronger metal clip might work better.

Step 5 — Record What You Find

You draw a picture of the cage and the broken clip. You write down all your clues: bent clip, heavy bottle, thin wires, falls every day, need a stronger clip.
Now you have all the information you need to start thinking of a solution!
SECTION 7

Good Information vs. Not Enough Information

Sometimes kids want to jump right in and start fixing a problem. But if you don't gather enough information, your solution might not work! Let's compare what happens when you gather good information and when you don't.

Comparing good information gathering with skipping this step
With Good InformationWithout Enough Information
You know what the real problem is.You might try to fix the wrong thing.
You can pick the right materials.You might use materials that don't work.
Your plan makes sense.Your plan might not solve the problem.
You save time because you don't have to start over.You might have to do it again and again.
✦ KEY TAKEAWAY
Think about baking cookies. If you don't read the recipe first, you might forget the sugar! Gathering information is like reading the recipe before you start baking. It helps you know what you need so things turn out right.
SECTION 8

How Real Engineers Use This Skill

Gathering information is the very first step in the engineering design process. Real engineers — the people who build bridges, design toys, and make apps — always start by gathering information. When you grow up, you can use this same skill!

You are learning the same skills real engineers use!
What You Do NowWhat Real Engineers Do
Look at a broken toyLook at a broken bridge
Ask your teacher questionsAsk the people who use the bridge
Draw a picture of the problemDraw detailed plans on a computer
Write notes about what you seeWrite long reports about what they find

As you get older, you will learn more ways to gather information. Scientists use special tools like microscopes and thermometers. Engineers use computers and math. But it all starts with the same thing you are learning now: looking carefully and asking good questions!

SECTION 9

Practice Problems

PROBLEM 1 — CONCEPTUAL
What does it mean to "make an observation"? Can you name two senses you can use to make observations?
PROBLEM 2 — BASIC CALCULATION
Your pencil holder keeps tipping over on your desk. Name three observations you could make about it by just looking at it.
PROBLEM 3 — INTERMEDIATE
Pretend your class is building a ramp for toy cars. The cars keep falling off the side of the ramp. What questions could you ask and what observations could you make to gather information about this problem?
PROBLEM 4 — APPLIED
Your friend says, "Our classroom door is hard to open." You want to help! Describe how you would gather information using at least three of the five steps you learned (look, use senses, ask questions, talk to people, record what you find).
PROBLEM 5 — CRITICAL THINKING
Two students are trying to fix a leaky water table in the classroom. Sam says, "Let's just put tape on it right now!" Mia says, "Wait, let's look at it first and find out where the leak is." Who do you think has a better idea, and why?
SUMMARY

What Did We Learn?

Today we learned that gathering information is the first and most important step when you have a problem to solve. You use your senses — your eyes, ears, and hands — to make observations about the problem. You ask questions and talk to people to learn even more.

After you gather your clues, you record what you find by writing or drawing. This is the same skill that real engineers use every day! Remember: always look before you build. Good information leads to great solutions!

Varsity Tutors • 1st Grade Science • Gathering Problem Information