2nd Grade Science (Next Generation Science Standards) • K-2 Engineering Design

Comparing Design Strengths — Compare test data to identify strengths and weaknesses of each design.

Learn how to look at test results and pick the best design!

A microscope with leaf and experiment flask for elementary science discovery
Inside this lesson 10 sections 5 questions 4 figures

SECTION 1

Why Do We Compare Designs?

People have been building things for a very long time! When someone builds something, they want to know if it works well. A long time ago, builders tried different ideas and picked the one that worked best. Today, we call this comparing designs. We test our ideas and look at the results to find out which one is the strongest, fastest, or best.

Long Ago • Early Builders

People tried building bridges with sticks and rocks. They kept the ones that did not fall down!

1903 • The Wright Brothers

The Wright Brothers tested many wing shapes before they found one that could fly. They compared their test results!

Today • Engineers Compare Designs

Engineers build, test, and compare many ideas. They use test data to pick the best design.

So how do we know which design is the best? We need to test each design and then compare the results. That is what this lesson is all about!

SECTION 2

Big Ideas About Comparing Designs

When we compare designs, we follow some important steps. Let's learn about the big ideas that help us figure out which design is best.

1

Test Data

Test data is the information we collect when we try out a design. It could be a number, like how far a ball rolled.
2

Strengths

A strength is something a design does really well. It is a good thing about the design!
3

Weaknesses

A weakness is something a design does not do well. It is something we might want to fix.
4

Fair Test

A fair test means we test each design the same way so we can compare them.
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KEY TAKEAWAY

Think of comparing designs like a race between toy cars. You line them up at the same start line and let them go. The car that goes the farthest has a strength in speed. The car that stops early has a weakness. By watching the race, you collected test data!

SECTION 3

See It: Comparing Two Cup Towers

Let's say two teams built towers out of cups. Team A stacked cups in a tall, thin tower. Team B built a short, wide tower. They tested each tower by blowing a fan on it. Look at the picture below to see what happened!

Cup Tower Test ResultsTeam A: Tall Tower5 cups tall, 1 cup wideFell over in 3 seconds 😟💨FanTeam B: Wide Tower5 cups total, wide baseStayed up for 10 seconds! 🎉💨Fan
Team A's tall tower fell in 3 seconds. Team B's wide tower stayed up for 10 seconds. The wide tower has a strength — it is more stable!

Look at the two towers. Both teams used 5 cups. But Team B's tower stayed up much longer! That means Team B's design has a strength in stability. Team A's tower fell fast — that is a weakness. By looking at the test data (the number of seconds), we can tell which design worked better.

SECTION 4

How Do We Compare? Step by Step!

Comparing designs is easy when you follow these steps. Let's learn how to do it!

  1. Build — Make two or more designs to solve the same problem.
  2. Test — Try each design the same way. This is a fair test!
  3. Record — Write down what happened. Use numbers, words, or pictures.
  4. Compare — Look at your data. Which design did the best? Which did not do as well?
  5. Decide — Pick the strengths and weaknesses of each design.
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Remember!

A fair test means you test each design in the same way. If you blow a fan on one tower, you blow the same fan on the other tower too!

When we write down numbers, we can compare them. If one boat floats for 20 seconds and another floats for 5 seconds, the numbers help us see which boat is better at floating. Numbers are our test data.

SECTION 5

Reading a Data Chart

A data chart helps us see all our test results in one place. It is like a special table that makes it easy to compare. Let's look at a test about paper airplanes!

Paper Airplane Test: How Far Did They Fly?Distance in floor tiles (each tile = 1 foot)Plane APlane BPlane C0246810Floor Tiles7 tiles4 tiles10 tiles!✈️ Pointy nose✈️ Wide wings✈️ Long and thin
This bar chart shows how far three paper airplanes flew. Plane C flew the farthest — 10 tiles! That is a strength. Plane B only flew 4 tiles — that is a weakness in flying distance.

The chart makes it easy to see which plane flew the farthest. The longest bar belongs to Plane C. But wait — maybe Plane B is the best at landing softly, even if it didn't fly far. Each design can have different strengths and weaknesses!

SECTION 6

Let's Try It Together!

Two teams made boats out of foil. They wanted to see which boat could hold the most pennies before sinking. Let's compare their designs step by step!

Penny Boat Challenge

  1. 1

    Step 1 — Look at the Designs

    Boat A is shaped like a flat raft. Boat B is shaped like a bowl with tall sides.
  2. 2

    Step 2 — Read the Test Data

    Boat A held 12 pennies before sinking. Boat B held 25 pennies before sinking.
    Boat A = 12 pennies. Boat B = 25 pennies.
  3. 3

    Step 3 — Compare the Numbers

    25 is more than 12. So Boat B held more pennies!
  4. 4

    Step 4 — Find Strengths and Weaknesses

    Boat B's strength is that it holds more pennies. Boat A's weakness is that it sinks faster. But Boat A was easier to build — that could be a strength too!
    Boat B wins for holding pennies! Boat A wins for being easy to make.
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Good Job!

Notice that both boats have a strength! A design doesn't have to be the best at everything. We just need to know what each one is good at and what it is not good at.

SECTION 7

Strengths and Weaknesses Side by Side

Let's look at a table that shows the strengths and weaknesses of different designs. This table uses our paper airplane test data from before.

DesignStrength ✅Weakness ❌
Plane A (Pointy Nose)Flew pretty far (7 tiles)Spun around in the air
Plane B (Wide Wings)Flew very straightOnly flew 4 tiles
Plane C (Long & Thin)Flew the farthest (10 tiles!)Hard to fold

Comparing paper airplane strengths and weaknesses

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KEY TAKEAWAY

Think of it like picking a crayon. A red crayon is great for drawing apples, but not for drawing the sky. A blue crayon is great for the sky, but not for apples. Each design is good at something different! When we use test data, we can see what each design is best at.

SECTION 8

Using What We Learned to Make Better Designs

After we compare designs, something exciting happens — we can make an even better one! Engineers use what they learned from comparing to improve their designs. This is part of the engineering process.

What We Do NowWhat Comes Next
Test two or more designsTest even more designs or test them again
Find strengths and weaknessesCombine the best parts into one new design
Use simple test data (like counting)Use measuring tools like rulers and timers

Now vs. next in engineering design

What if we took the best parts of Plane A and Plane C? Maybe we could make a plane that flies far AND flies straight! That is how real engineers think. They look at what works and put the best ideas together.

SECTION 9

Practice Problems

Now it is your turn! Try these problems to practice comparing designs. Think about strengths and weaknesses.

Question 1: CONCEPTUAL

What is a strength of a design? What is a weakness?
Show answer
A strength is something a design does really well. A weakness is something a design does not do well. For example, if a bridge can hold heavy books, that is a strength. If the same bridge wobbles a lot, that is a weakness.

Question 2: BASIC

Two students made ramps for a ball. Ramp A made the ball roll 6 tiles. Ramp B made the ball roll 10 tiles. Which ramp has a strength in making the ball roll far?
Show answer
Ramp B has a strength in making the ball roll far. We know this because 10 tiles is more than 6 tiles. The test data (the number of tiles) tells us that Ramp B did better at this job.

Question 3: INTERMEDIATE

Mia and Jake each built a bridge out of popsicle sticks. Mia's bridge held 8 blocks but took a long time to build. Jake's bridge held only 3 blocks but was quick to build. Name one strength and one weakness for each bridge.
Show answer
Mia's bridge has a strength — it held 8 blocks, which is a lot! Its weakness is that it took a long time to build. Jake's bridge has a strength — it was quick to build. Its weakness is that it only held 3 blocks. Both bridges have good and not-so-good parts.

Question 4: APPLIED

Your class tested three umbrellas made from different materials. Umbrella 1 (paper) kept 0 drops out. Umbrella 2 (cloth) kept 5 drops out. Umbrella 3 (plastic bag) kept 10 drops out. Which umbrella is best at keeping you dry? Which has the biggest weakness?
Show answer
Umbrella 3 (plastic bag) is the best at keeping you dry because it kept out the most drops — 10! Its strength is being waterproof. Umbrella 1 (paper) has the biggest weakness because it kept out 0 drops. The test data helps us see that plastic works best for blocking water.

Question 5: CRITICAL THINKING

Imagine you tested two toy cars on a ramp. Car A went far but always turned left. Car B went straight but did not go very far. If you could build a new Car C using the best parts of Car A and Car B, what would you try to make Car C do?
Show answer
For Car C, you would want it to go far like Car A AND go straight like Car B. You could try using the wheels from Car B (so it goes straight) and the shape from Car A (so it goes far). This is how engineers improve designs — they take the strengths from different designs and put them together to make something even better!

SUMMARY

What Did We Learn?

Summary

We learned that when we build things, we can test them and collect test data — like numbers that tell us how well each design worked. We use this data to find the strengths (what a design does well) and the weaknesses (what a design does not do well) of each idea.

A fair test means testing each design the same way. We can use data charts and tables to compare results. Every design has something it is good at! The best engineers use what they learn to improve and create even better designs.

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