1st Grade Science (Next Generation Science Standards) • K-2.Engineering Design

Sketching Problem Solutions — Draw a sketch that shows a solution to a problem.

Learn how drawing a picture can help you solve problems, just like real engineers do!

A microscope with leaf and experiment flask for elementary science discovery
Inside this lesson 10 sections 5 questions 5 figures

SECTION 1

Why Do People Draw to Solve Problems?

People have been drawing pictures to solve problems for a very long time! Long ago, when someone wanted to build something new, they would draw a picture first. A sketch is a quick drawing that shows an idea. It does not have to be perfect or pretty. It just has to show what you are thinking!

Long Ago • Cave Drawings

People drew on cave walls to share ideas about animals and tools they wanted to make.

1400s • Leonardo da Vinci

A famous artist and inventor named Leonardo drew sketches of flying machines and bridges before building them.

1900s • Engineers Draw Plans

Engineers began drawing careful pictures to plan cars, buildings, and airplanes before making them.

Today • Kids Sketch Solutions Too!

Today, kids like you learn to draw sketches to solve problems, just like real engineers!

Drawing a sketch helps you think. When you put your idea on paper, you can see it. You can change it. You can make it better! That is why engineers always sketch before they build. And that is what we are going to learn how to do!

SECTION 2

What Makes a Good Sketch?

A good sketch does not need to be fancy. It just needs to show your idea clearly. There are a few important things every good sketch should have. Let's learn them!

1

Show the Problem

Your sketch should show what the problem is. What needs to be fixed or made better?
2

Show Your Solution

Draw what you want to build or make to solve the problem. This is your big idea!
3

Label the Parts

Write words next to the parts of your drawing so people know what each part is.
4

Use Arrows or Lines

Arrows and lines can point to important parts. They help explain how your idea works.
✦

KEY TAKEAWAY

Think of a sketch like a recipe for cookies. A recipe tells you what you need and what to do step by step. A sketch shows what your idea looks like and how it works. You don't need to be a great artist — you just need to show your thinking!

SECTION 3

See a Sketch in Action

Let's look at a problem and see how a sketch can help. Imagine your classroom has a messy book corner. The books fall off the shelf all the time! Here is a sketch of a solution — a special bookend to hold the books up.

Sketch: Bookend to Fix Messy Books— Shelf —BooksBookendMy Sketch Plan✓ Problem: Books fall✓ Solution: Bookend✓ Labels on parts✓ Arrow pointing to it⭐ Quick and simple!BEFORE: Books fall over!AFTER: Bookend holds them up!
This sketch shows a bookend solution. The purple shapes are books. The blue shape is the bookend. The checklist shows the four parts of a good sketch.

Look at the sketch above. It shows the problem (books falling) and the solution (a bookend). It has labels that tell you what each part is. It also has a line pointing to the bookend. These four things make it a great sketch!

SECTION 4

Steps to Make a Sketch

Making a sketch is easy when you follow steps. Engineers follow steps too! Here are the steps you will use every time you want to sketch a solution to a problem.

Steps to Sketch a Solution1Find the ProblemAsk: What is wrong? What needs to be fixed?2Think of an IdeaAsk: What could I make or do to solve this?3Draw Your IdeaSketch your solution on paper. Keep it simple!4Add Labels and ArrowsWrite words and draw arrows to explain the parts.Example: Rainy DayProblem: Backpack gets wetBackpackRain Cover!Solution: Rain CoverKeeps backpack dry ✓Easy to put on ✓Labels added ✓
Follow four steps: find the problem, think of an idea, draw it, and add labels. The example on the right shows a rain cover for a backpack.

Look at the four steps in the picture. First, you find the problem. Then you think of an idea. Next, you draw your idea. Last, you add labels and arrows. You can follow these steps for any problem!

SECTION 5

Different Kinds of Sketches

Not all sketches look the same! Different problems need different kinds of sketches. Let's look at some types of sketches you might use.

Type of SketchWhat It ShowsExample
Picture SketchA drawing of what your idea looks like from the frontDrawing a new lunchbox
Parts SketchShows each piece of your idea with labelsDrawing a birdhouse and labeling the roof, walls, and hole
Before and After SketchShows how things look before and after your solutionA messy desk before and a tidy desk after using a pencil cup
Step-by-Step SketchShows how to build or do something in orderThree pictures showing how to fold a paper airplane

Four types of sketches you can try

You can pick whichever type works best for your idea. Sometimes you might even use more than one type! A before and after sketch is great for showing how your solution makes things better. A parts sketch is great for showing what your solution is made of.

SECTION 6

Let's Sketch Together!

Let's try solving a problem together! Here is the problem: Your class pet hamster needs a way to get exercise. The cage does not have a wheel. Let's sketch a solution!

Sketching a Hamster Exercise Wheel

  1. 1

    Step 1 — Find the Problem

    The hamster does not have a way to exercise in the cage. It needs something to run on.
    Problem: Hamster needs exercise!
  2. 2

    Step 2 — Think of an Idea

    We could make a wheel that spins! The hamster can run inside the wheel and it will spin around and around.
    Idea: A spinning exercise wheel
  3. 3

    Step 3 — Draw Your Idea

    Draw a big circle for the wheel. Draw a small stand under it to hold it up. Draw the hamster inside the wheel. Keep it simple — stick figures are fine!
    Sketch: Circle + stand + hamster
  4. 4

    Step 4 — Add Labels and Arrows

    Write the word "wheel" next to the circle. Write "stand" next to the bottom part. Draw an arrow from the word "hamster" to the little figure inside. Write "spins" with a curvy arrow to show it moves.
    Done! A clear, labeled sketch!
💡

Remember!

Your sketch does not have to look perfect. A circle that is a little wobbly is just fine! The important thing is that someone can understand your idea by looking at your sketch.

SECTION 7

What Makes a Sketch Helpful?

Some sketches help people understand your idea really well. Other sketches might need a little more work. Let's look at what makes a sketch helpful and what might need to be fixed.

Helpful Sketch ✅Needs More Work ❌
Shows the problem clearlyHard to tell what the problem is
Shows the solutionNo solution is drawn
Has labels so people can read itNo words to explain the parts
Uses arrows to point to partsParts are confusing with no arrows
Simple and easy to understandToo messy to follow

Compare helpful sketches with ones that need more work

✦

KEY TAKEAWAY

Think of your sketch like giving directions to a friend. If you say "go that way," your friend might get lost. But if you say "turn left at the big tree, then walk past the red door," your friend will find the way. Labels and arrows are like clear directions — they help everyone understand your idea!

SECTION 8

From Sketch to Building

After you make a sketch, the next step is to try building your idea! Engineers call this making a prototype. A prototype is the first version of something. You use your sketch as a guide to build it.

Sketching (What We Learned)Building (What Comes Next)
You draw your idea on paperYou use materials to make your idea real
You can erase and change it easilyChanging a built thing takes more work
You only need paper and a pencilYou might need tape, boxes, clay, and more
It is fast to try many ideasBuilding takes more time

How sketching connects to building

That is why sketching comes first! It is easier to change a drawing than to take apart something you built. Sketching saves time and helps you think before you start building. As you get older, you will learn to make your sketches more detailed. But right now, a simple sketch is a great start!

SECTION 9

Practice Problems

Now it is your turn to practice! Try to answer each question. Think about the four steps: find the problem, think of an idea, draw it, and add labels.

Question 1: CONCEPTUAL

What is a sketch? Why do engineers draw sketches before they build things?
Show answer
A sketch is a quick drawing that shows an idea. Engineers draw sketches before they build because it helps them plan. They can see what their idea looks like on paper. They can change their idea easily by erasing and drawing again. Sketching saves time because it is faster than building and then starting over.

Question 2: BASIC

Name the four things that make a good sketch. Which one do you think is the most important?
Show answer
The four things are: show the problem, show your solution, add labels, and use arrows or lines. All four are important! Labels might be the most helpful because they tell people what each part of your drawing is. Without labels, someone might not understand what the shapes in your sketch mean.

Question 3: INTERMEDIATE

Your friend's pencils keep rolling off the desk and falling on the floor. Describe what you would draw in a sketch to solve this problem. What labels would you add?
Show answer
You could sketch a pencil holder or a small tray with raised edges that sits on the desk. In your drawing, you would show the desk, the pencils, and the holder. You would add labels like "desk," "pencil holder," and "pencils stay inside." You could draw an arrow pointing to the raised edge and write "sides keep pencils from rolling." This shows the problem and the solution clearly.

Question 4: APPLIED

It is raining at recess and the playground slide is too wet to use. Draw or describe a sketch for something that could keep the slide dry. Remember to include all four parts of a good sketch.
Show answer
A good sketch would show the slide with rain falling on it (the problem). Then it would show a cover or canopy over the top of the slide (the solution). You would label the parts: "slide," "rain," "cover," and "poles" that hold the cover up. Arrows would point from each label to the right part. You could also draw a "before" picture with a wet slide and an "after" picture with a dry slide under the cover.

Question 5: CRITICAL THINKING

You drew a sketch and showed it to a friend. Your friend says, "I don't understand what this is." What could you do to make your sketch better? Think of at least two things.
Show answer
First, you could add labels to each part of your drawing so your friend can read what everything is. Second, you could add arrows pointing from each label to the right part. Third, you could make your drawing bigger so the parts are easier to see. Fourth, you could add a title at the top that says what the problem is and what your solution is. Getting feedback from a friend is actually a great part of engineering — it helps you improve your design!

SUMMARY

What We Learned

Summary

Today we learned that a sketch is a quick drawing that shows an idea for solving a problem. Every good sketch has four parts: it shows the problem, it shows the solution, it has labels on the parts, and it uses arrows or lines to point to important things.

We follow four steps to sketch: find the problem, think of an idea, draw the idea, and add labels and arrows. Sketches do not have to be perfect or pretty. They just need to show your thinking clearly so others can understand your idea. Engineers have been sketching solutions for hundreds of years, and now you can too!

Varsity Tutors • 1st Grade Science • Sketching Problem Solutions